Hideo Kojima says development on his mysterious horror game OD is "progressing smoothly," and he can't wait to tell us more about it.
During an Xbox broadcast at this year's Tokyo Game Show, Kojima provides some quick updates on OD and Physint, which are now both being published by Xbox Game Studios.
On OD, he says: "Performance capture and ADR recording, which had been paused during the SAG strike, resumed this year, and production is proceeding on schedule. Sophia Lillis, Hunter Schafer, and the team have delivered intense and outstanding performances, which I can't wait for you all to see.
"OD is a completely new kind of game that tests the thresholds of fear," he continues. "Through constant experimentation and iteration, the project is steadily taking shape. We look forward to sharing more information later down the line."
There's still plenty we don't know about OD – its release window, for a start, is still a complete mystery. Kojima previously said that he'd like to "scan a ghost" into the game, which could take time. Then again, he also suggests that there could have been a ghost accidentally recorded into it already, so he might have ticked that box without even knowing it for sure. Don't worry, though – "that's why we went to the shrine together with Microsoft to make sure that we have a safe build of the game," he said at the time. That's reassuring… I think.
At Tokyo Game Show, Kojima also revealed that John Wick 4 and Nosferatu actor Bill Skarsgård will be Physint's lead actor, with him and the star both being "long-time fans of each others' work."
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